I'm a software engineer, web developer, and engineering manager living in the Boston area. I earned my M.S. in Computer Science from Northeastern University in 2018 and my B.A. in Computer Science and Japanese from Vassar College in 2012. I am also JLPT N2 certified. I work with the wonderful people at Embark Veterinary as a Staff Software Engineer. I love tech, drawing, video game design, and Japanese language and culture.
A system that learns to procedurally create 2D dungeon game levels from human demonstrations. Check out the source code and the paper - Dungeon Digger: Apprenticeship Learning for Procedural Dungeon Building Agents, published in the Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in Play. [preprint] [ACM Link]
Developed with a small group for a Game AI class, this Unity project demonstrates teams of AI agents that behave tactically and strategically through the use of finite state machines and hierarchical command passing. Check out the source code and the video demonstrations. [Video 1] [Video 2]